DevOps/System Engineer
GameArt
Job description
About the role
GameArt is looking for a DevOps/System Engineer to own and improve its IT infrastructure, ensuring security, scalability and high availability across both cloud and on‑premise environments.
Key responsibilities
- Configure, monitor and maintain on‑premise and AWS cloud systems, including networking devices (Cisco, MikroTik, Ubiquiti) and virtualization platforms (VMware, Proxmox).
- Automate workflows and deployments using Bash, Ansible and Git, and maintain documentation and internal wikis.
- Provide day‑to‑day technical support, manage user access, workstations and security controls (TLS, SSH, firewalls).
- Collaborate with development and IT teams using Jira and Bitbucket, and contribute to knowledge sharing.
Required profile
- Team‑player, proactive self‑starter with strong problem‑solving attitude.
- Detail‑oriented, security‑mindful and comfortable working in a dynamic, multicultural environment.
Required skills
- Windows 10/11, Linux (Debian/Ubuntu) administration.
- Scripting with Bash and automation with Ansible.
- Virtualization (VMware, Proxmox) and containerisation (Docker).
- Networking fundamentals and devices: Cisco CLI, MikroTik, Ubiquiti, pfSense.
- Cloud basics (AWS) and infrastructure monitoring (Zabbix, Elastic).
- Version control (Git) and collaboration tools (Jira, Bitbucket).
- Microsoft 365, Exchange, SharePoint, Intune, Defender.
What we offer
- Hybrid work model with remote and office presence in Slovenia (Ljubljana, Nova Gorica, Maribor).
- Permanent contract with 6‑month probation, professional growth opportunities and a fun, multicultural team.
- Regular team events, teambuilding activities and a dynamic gaming environment.
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Published 7 hours ago
Expires 1 month from now
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